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Index

SECTION 8 - Essence Settings and Other Attributes


16] Steam engine, shafts of light (Imagine 2.9 and higher)

          Try this out if you want steam, shafts of light, smoke:

- Make a cube and go to the attributes requester. - Make the object color a shade of white; the filter values are 125, 125, 125. - Add the COOLFIR texture:

Column One Two ____ ____ 0 0 0 0 0 0 0 255 0 255 0 255 0 1 0 3

The texture axis should have the positive part of the Z axis slightly smaller than the object. Scale the X and Y axis by 2 or 3 from their natural state.

You can animate it by rotating around the Z axis or moving along the X and Y axis.

If there are a lot of overlaping layers on the object, make sure resolve depth (preferences editor) is quite high, 9 or so, otherwise You will get black areas on the object.

You can render this in scanline.

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